Journal – Design Reflections 10/3/17

Today we finished a module on psychology and economies. I designed an economy where different elements alter the world and foes within the world, I realised that having a background in ecology really helped here, as I was able to think about interacting systems and...

Dev Journal – Week 9

Posted on November 24, 2016 And that’s a wrap!   This last week has been very stressful. We were very behind and I realised we made a few mistakes with time management. Completing our last important mechanic took much longer than expected, but it was too...

Dev Journal – Week 8

Posted on November 21, 2016 This week did not go exactly as planned. Our programmer had a lot of problems getting the last core feature to work. but it’s too important to leave out. It was finally implemented on Sunday. This puts us further behind schedule than we...

Dev Journal – Week 7

Posted on November 14, 2016 This week was the final week for beta. We tried to have all our features in the game, but didn’t finish them all in time. One of the challenges of programming is that you get a lot of unexpected problems and bugs when creating new features....

Dev Journal – Week 6

Posted on November 7, 2016 This week we fully completed everything we wanted in our alpha. Our programmer worked hard over our days off to put in the missing features and it really paid off. Since then, I’ve been mostly bug testing and getting some feedback tests from...