• LinkedIn
  • Twitter
  • RSS
Jamie Iliescu
  • Home
  • About Me
  • Projects
  • Blog
  • Resume
  • Contact
Select Page

Persistent Worlds- Are MMORPGs really persistent in any meaningful way?

by Jamie Iliescu | 20 Dec 2015 | Game Design, MMORPGs, Persistent World

One of the big problems I see (at least to me it’s a problem) in MMORPGs is that all these worlds are called “persistent worlds” because they’re online whether you are or not, but in most of them, they are indistinguishable from a multiplayer...

Recent Posts

  • Why I like K-pop 24th July 2018
  • Reflections: Making a game Solo 23/5/17 23rd May 2017
  • Journal – Design Reflections 10/3/17 10th March 2017

Archives

  • July 2018
  • May 2017
  • March 2017
  • February 2017
  • December 2015
  • August 2015

Categories

  • Dev Journal
  • Doctor Who
  • Drama
  • Game Design
  • Kpop
  • MMORPGs
  • Persistent World
  • Writing
  • LinkedIn
  • Twitter
  • RSS
© Jamie Iliescu 2017